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BnInput

Namespace: BlazorNative.Components

A single-line text box. Renders as a native EditText on Android and a UITextField on iOS.

public sealed class BnInput : BnLayoutItem, Microsoft.AspNetCore.Components.IComponent, Microsoft.AspNetCore.Components.IHandleEvent, Microsoft.AspNetCore.Components.IHandleAfterRender

Inheritance ObjectComponentBaseBnLayoutItemBnInput
Implements IComponent, IHandleEvent, IHandleAfterRender
Attributes NullableContextAttribute, NullableAttribute

Remarks:

It exposes the BnInput.Value / BnInput.ValueChanged pair, which is what @bind-Value needs — so binding is the ordinary Blazor syntax:

<BnInput @bind-Value="_name" Placeholder="Your name" />

@code {
private string _name = "";
}

You can also wire the two halves by hand — BnInput.Value in, BnInput.ValueChanged out — when you need to intercept the edit.

Properties

Value

The current text. Null is sent as an empty string, so the text box always has a definite value.

public string? Value { get; set; }

Property Value

String

ValueChanged

Raised with the new text when the user edits the box — the write-back half of the @bind-Value pair.

public EventCallback<string> ValueChanged { get; set; }

Property Value

EventCallback<String>

Placeholder

Hint text shown while the box is empty. Null = none.

public string? Placeholder { get; set; }

Property Value

String

Enabled

Set false to show the platform's disabled text box and stop it accepting input. Default true.

public bool Enabled { get; set; }

Property Value

Boolean

OnFocus

Raised when the text box gains focus. Optional: nothing is attached to the native control unless you supply a handler.

public EventCallback<FocusEventArgs> OnFocus { get; set; }

Property Value

EventCallback<FocusEventArgs>

OnBlur

Raised when the text box loses focus. Optional, like BnInput.OnFocus.

public EventCallback<FocusEventArgs> OnBlur { get; set; }

Property Value

EventCallback<FocusEventArgs>

BackgroundColor

Fill colour behind the component. Null leaves it transparent.

public string? BackgroundColor { get; set; }

Property Value

String

Margin

Space outside the component, between it and its siblings. Null = none.

public BnAutoLength? Margin { get; set; }

Property Value

BnAutoLength?

Remarks:

auto is legal here and absorbs free space, which re-centres the node.

AlignSelf

Cross-axis alignment for this item alone, overriding the parent's. Null = inherit.

public FlexAlign? AlignSelf { get; set; }

Property Value

FlexAlign?

Grow

Share of leftover space this item takes (unitless ratio). Null = Yoga's default (0).

public float? Grow { get; set; }

Property Value

Single?

Shrink

Share of overflow this item gives up (unitless ratio). Null = Yoga's default (1).

public float? Shrink { get; set; }

Property Value

Single?

Basis

Starting main-axis size before grow/shrink. Null = auto.

public BnAutoLength? Basis { get; set; }

Property Value

BnAutoLength?

Width

Box width. Null = auto.

public BnAutoLength? Width { get; set; }

Property Value

BnAutoLength?

Height

Box height. Null = auto.

public BnAutoLength? Height { get; set; }

Property Value

BnAutoLength?

MinWidth

Lower bound on width. Null = unset.

public BnLength? MinWidth { get; set; }

Property Value

BnLength?

MaxWidth

Upper bound on width. Null = unset.

public BnLength? MaxWidth { get; set; }

Property Value

BnLength?

MinHeight

Lower bound on height. Null = unset.

public BnLength? MinHeight { get; set; }

Property Value

BnLength?

MaxHeight

Upper bound on height. Null = unset.

public BnLength? MaxHeight { get; set; }

Property Value

BnLength?

Position

Positioning scheme. Null = Yoga's default (relative).

public FlexPosition? Position { get; set; }

Property Value

FlexPosition?

Top

Top inset. Null = unset.

public BnLength? Top { get; set; }

Property Value

BnLength?

Right inset. Null = unset.

public BnLength? Right { get; set; }

Property Value

BnLength?

Bottom

Bottom inset. Null = unset.

public BnLength? Bottom { get; set; }

Property Value

BnLength?

Left

Left inset. Null = unset.

public BnLength? Left { get; set; }

Property Value

BnLength?

Constructors

BnInput()

public BnInput()